Artoolkit Tutorials

Artoolkit Tutorials 7,0/10 1221 votes
Artoolkit Tutorials

Jul 15, 2019  To use the ARToolkit package downloaded from the webpage you will have to import the package to your project: choose Assets - ‘Import Package’ - ‘Custom Package’. Next go the folder where you downloaded the ARToolkit to and double click on it.

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ARToolKit on HoloLens20 Jan 2017is fascinating in terms of holographic display and in-room localization, but the capability of the front-facing camera is not fully utilized for potential augmented reality applications. Soundmax adi 198x integrated audio driver for windows xp. ARToolKitSince has served AR/VR for more than 10 years, and it is open-source, it would be nice to have it running on HoloLens. The obstacles towards this goal are quite clear as well:. Universal Windows has a whole different set of tools and run-time libraries.

The dependencies of existing ARToolKit does not exist on UWP, such as pthreads, video libraries, opencv. ARToolKit is written in native C/C code, and an additional wrapper is needed for development on Unity, which is recommended for HoloLens. (If you are not good at Direct3D, and Windows App)Luckily, after spending some time on this, I successfully get some pieces of code written, and actually make ARToolKit runs on HoloLens.The repository is called on Github. DemosThe following videos and screenshots are taken with HoloLensARToolKit. Samples of HoloLensARToolKitThere are three samples of HoloLensARToolKit, each representing a certain kind of marker that is supported: single marker, cube marker and multi marker.Minion on the CubeThis video is taken on HoloLens Device Portal, also known as Mixed Reality Capture.

You might have noticed that there is still some lag between the video that is captured and update in the rendering. More Screenshots. Single Marker. Cube Marker. Multi MarkerFinallyYou can access more articles describing the implementation details of in my blog, simply clicking on the tag:.With ARToolKit integrated with HoloLens, many more augmented reality applications are possible. If you are AR/VR developer, you must see what I mean here.Thanks for reading.